Bad Seal Studios

In development

The game already has a shape.

Solomon’s Seal: Reality Reborn is a life in a city that is lying to you, and it does not stop at the screen. The same cards are a physical game, an early web client with a heavy ranking system, and a planned NFT layer. Around that: Adventure Mode, The Kryptids, and World Builder sets. Nothing on the web is playable or minted yet. A soundtrack comes later. Beta gameplay is coming soon.

The Kryptids comic cover for Solomon’s Seal: Reality Reborn
  1. 01

    Choose a life

    Seeker, occultist, investigator, lore hunter, sealkeeper, marked, bloodline. Face, tattoos, clothing, and gear are yours before the city is.

  2. 02

    Keep a room

    The apartment is not a menu. It is the place the story sleeps — cards on the table, chronicle on the shelf, the seal on the wall.

  3. 03

    Walk the city

    Talk, take a cab, enter a building, pick up a side job, find the card shop. The mortal streets are the first layer, not the only one.

  4. 04

    Meet people who know

    Some people just play the game. Others know what is really at stake. Side quests come from voices, not a quest log dumped on the floor.

  5. 05

    Fight to stay

    Soulslike action: dodge, parry, attack, lock on, switch ability. Learn, adapt, survive. Card abilities sit next to the blade.

  6. 06

    Collect the unknown

    Creatures, artifacts, spells, locations, lore. A fallen seal is not flavor text. It changes what you can open.

  7. 07

    Rise in the room

    Tournaments, rankings, practice matches. The seal is a public contest and a private rite.

  8. 08

    Live between worlds

    Shops, clubs, strangers, hidden places, transit. Mortal, occult, and shadow are one reality with three doors.

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