The city game
Market. The largest ceiling, and the slowest thing to prove.
Why it can sell. A living city with cards in the fight is easy to show and hard to copy once it is playable. The pictures already explain it in one glance.
What blocks it. Those pictures are a world, not a budget. A full open city, fourteen roles, fishing, vehicles, and a souls-like fight is not a first game. It is several games.
Honest scope. First version: one district, one role, a menu, a shop, a small deck, and one fight. Day and night can wait. Fishing and cabs can wait.
Cost to start. $0.8–1.5 million and about a year, with five paid people. The art we already have is the expensive part that is partly done.
